![]() ![]() So while I will be writing a good majority of this article myself I have brought in three other Story Arc writers to help write this. ![]() ![]() The scope of this article is so big in fact that there was no feasible way I could do it alone. I would like to express great thanks to anyone on Twitter and Discord who sent me examples of fishing minigames over the past two months, as well as fellow Story Arc contributor Lynx as this whole thing was their idea that I sort of hijacked and expanded the scope beyond what they could imagine. At the end of the article we’ll then look back and decide which games have the best fishing. I’ll discuss the mechanics of each one as well as how many fish you can gather as well as their purpose in the game as a whole. I have taken the liberty to pick out 50 fishing minigames to look over and review individually. So why don’t we take a few hours to look back on this trend of gaming and judge every fishing minigame we can individually. Have you ever been playing a video game and then suddenly out of nowhere you need to begin fishing? Of course you have, the fishing minigame is one of gaming’s oldest traditions and is a mainstay mechanic of both Japanese RPGS and Western Open-World games now. If you see the icon, it's because you can advance your relationship with them.Hello and welcome to the Story Arc, I am your host Skeith and I’m back with another gigantic project for you all. A good thumb rule is to always have one of each before you start interacting with characters. Once you have reached a certain point with a number of characters, they will start taking Ambrosia instead of Nectar. In order to keep on deepening that relationship, sometimes you'll have to talk to them for a couple of times (which will appear in the description below inside their index), but if it says that you need to deepen your relationship with them, that means they will want Nectar. ![]() If you check the index, it will showcase you how many hearts you have obtained with the character thus far. This will increase your relationship with said character, signalized as a heart. If it's your first time, chances are Zagreus will obtain a new Keepsake in return. Pressing it first won't skip the dialogue so it's always best to do so. Once you get your hands on Nectar in Hades, every time you approach a key character (either underworld NPCs, people in the House of Hades, or God Boons) you'll see the regular dialogue button prompt, as well as a new prompt with the drink's icon. Thankfully by the time you become able to use Ambrosia, you're gonna have more than a few ready to gift away, but keep this in mind for future runs - increasing the Heat in the Pact of Punishment to renew your weapons' rewards will guarantee more of this item. But, it's usually granted as a reward for beating bosses. It will appear as a limited item in the trader once in a while, so always double check for it. Lastly, you can also trade items for it (5x Chthonic Keys) in the house lounge.Īmbrosia is a bit more complicated. At times, some Boons will give them as reward, as well as other bonuses for your current run the next time you grab another bottle. You just have to choose that path, take all Shades down, and grab it as a reward. You'll often see them as rewards before entering a room, pictured as this orange flask that looks like a potion. Nectar can be obtained during runs most of the time. Doing so will unlock different things, such as Keepsakes, as well as new narrative events and side stories. Everyone loves them, which makes them the perfect gift to strength your relationships with your relatives. These two items are a rarity of sorts in the underworld, historically portrayed as forbidden beverages. ![]()
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